Skills

Skill Ability Notes
Acrobatics Dex* Includes Escape Artist
Arcana Int Knowledge(arcana), Knowledge(planes) and Spellcraft
Athletics Str* Contains Climb, Acrobatics(Jumping) and Swim
Craft Wis
Deception Cha Includes Disguise and Bluff
Fly Dex*
Handle Animal Cha Includes Ride
Heal Wis
History Int Earlier Knowledge(history)
Insight Wis Earlier Sense Motive
Intimidate Cha
Linguistics Int
Perception Wis
Perform Cha
Persuasion Cha Earlier Diplomacy
Profession Wis
Stealth Dex*
Streetwise Int Knowledge of how settled areas work. After you’ve been in a region for at least 3 days you’ll pick up facts about where to find establishments, who leads the city, etc.
Survival Wis Includes Knowledge(nature)
Thievery Dex* Includes Disable Device and Sleight of Hand
Use Magical Device Cha Cannot be used untrained
Void Sailor Int Used to control voidships and navigate between the worlds. Can be used untrained. Includes Knowledge(Geography)
Warcraft Int Knowledge of warfare, primarily concentrated on how to conduct warfare on the ground or in the void.
* Armor check penalty applies

Skills

Dracosphere Rubberduck Rubberduck